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AI Insights · Timothy · October 2024

Top 5 Hybridcasual Games Performance in the UK, Q3 2024

Explore the top hybridcasual games in the UK for Q3 2024, showcasing trends in downloads, revenue, and active users on a unified platform.

Top 5 Hybridcasual Games Performance in the UK, Q3 2024

In the third quarter of 2024, several hybridcasual games stood out in the United Kingdom, demonstrating notable trends in downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides a snapshot of their performance on a unified platform.

Last War:Survival from FUNFLY PTE. LTD. saw significant activity throughout the quarter. Weekly revenue fluctuated, peaking at approximately $528K towards the end of September. Downloads showed a considerable increase, reaching about 109K in the last week of September, while weekly active users also rose significantly from 345K in early July to nearly 575K by the quarter's end.

Match Factory!, published by Peak Games, maintained a consistent performance. Revenue hovered around $170K to $197K weekly, with a slight dip in mid-September. Downloads peaked at around 25K in early August but eventually tapered to approximately 17K by the end of September. The number of active users remained relatively stable, closing the quarter at about 176K.

Screw Jam from Rollic Games experienced a decline in both downloads and revenue towards the end of the quarter. Weekly revenue started at about $90K in July and decreased to around $67K by late September. Downloads followed a similar trend, beginning at 17K and falling to approximately 7.6K. Active users fluctuated but ended with a slight decrease, from 52K in July to about 53K in September.

Triple Match 3D by Boombox Games LTD showed steady revenue figures, remaining around $80K to $94K throughout the quarter. Downloads were modest, reaching a peak of just under 5K in late August. However, the active user base remained stable, with numbers staying around 63K to 69K by the end of September.

Lastly, Hexa Sort from Lion Studios Plus exhibited a varied performance. Revenue fluctuated, with a peak of approximately $66K by the end of September. Downloads saw a peak of roughly 38K in early August but decreased to about 31K by the quarter's close. Active users showed growth, increasing from 190K in early July to 265K by the end of the quarter.

These insights into the performance of top hybridcasual games in the UK are based on Sensor Tower data, where more detailed analytics and trends can be explored further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024